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So I'm not at all unfamiliar with the notion of moving between worlds, but having taken the time to study and ponder what information has been granted me, I'm beginning to see that this ship has a rather unique way of doing that. (That brochure was most helpful, by the way. Madame, I don't believe I got your name and therefore can only say "thank you.")
You see, to do what this ship does, a person from my world or any other world I've traveled to [of which there is one, maybe two] has to have something that can open a doorway between one and the other. There is little talk of the space in between, which is, essentially, where you would have us believe we are now. But this is something different. I say that because while there are certain fixed ideas that tend to carry from one world to the other -- a place without magic cannot, with almost no exceptions, make magic of its own, for instance -- it tends to affect a visitor only so much. But then we just experienced a breach, which affected each of us so much that we became new people.
This is not a foreign concept to me, but where I've been, that sort of thing only happened because an additional curse was involved -- as far as we know. Since it has been broken many have been led to question the nature of that world in itself.
What I mean to say is that, if nothing else, this place has given me a new perspective from which to ponder certain...irregularities back in Storybrooke, where I last came from.
Just to clarify: This does not always happen when the ship stops in a world, correct? Other than intention, what stops us from changing when the barge docks deliberately?
And by the by: I really do hate to hurry things along, Wardens, but are any of you intending to tell the rest of the population exactly what is going on, or are you going to continue to lie about food contaminants and command everyone to keep calm and go back to work?
You see, to do what this ship does, a person from my world or any other world I've traveled to [of which there is one, maybe two] has to have something that can open a doorway between one and the other. There is little talk of the space in between, which is, essentially, where you would have us believe we are now. But this is something different. I say that because while there are certain fixed ideas that tend to carry from one world to the other -- a place without magic cannot, with almost no exceptions, make magic of its own, for instance -- it tends to affect a visitor only so much. But then we just experienced a breach, which affected each of us so much that we became new people.
This is not a foreign concept to me, but where I've been, that sort of thing only happened because an additional curse was involved -- as far as we know. Since it has been broken many have been led to question the nature of that world in itself.
What I mean to say is that, if nothing else, this place has given me a new perspective from which to ponder certain...irregularities back in Storybrooke, where I last came from.
Just to clarify: This does not always happen when the ship stops in a world, correct? Other than intention, what stops us from changing when the barge docks deliberately?
And by the by: I really do hate to hurry things along, Wardens, but are any of you intending to tell the rest of the population exactly what is going on, or are you going to continue to lie about food contaminants and command everyone to keep calm and go back to work?
no subject
Date: 2013-01-31 01:41 am (UTC)[ Granted, wielders of the Keyblade were protected my ancient magics tied to said blade so that may very well be the reason why. ]
There were places, however, where physical changes did occur in order to blend in more easily with the inhabitants of that world.
The rules operate somewhat differently here, but a 'breach' by its very definition, implies the influence of external forces on the ship itself. Or perhaps, a failure of the Barge itself in maintaining itself as an entity separated from other worlds.
It is difficult to say which. It may even be both.
no subject
Date: 2013-01-31 03:53 pm (UTC)no subject
Date: 2013-02-01 01:32 pm (UTC)[ How knows this quite well. ]
I wonder at the feasibility of fortifying the ship itself, but it may be problematic since the Barge is its own entity.